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- On Mon, 29 Jan 1996, Scott Burton <aj754@freenet.toronto.on.ca> wrote:
- >On Mon, 29 Jan 1996 jeric@accessone.com wrote:
- >
- >> Sure would. A suggestion I made a long time ago is a "focus target":
- >> you target the focus at an object, and it is always in the middle of the DOF.
-
- >> You could use a null object to track the focus around, just like you do the
- >> "null camera target" trick.
- >
- >I like that idea, perhaps a circle (actually probably a rectangle) in the
- >top view denoting the area of critical focus (everthing that is "in
- >focus") kinda like the circle that denotes light falloff.
-
- The area of critical focus is a sphere (or arc) centered around the
- camera. GUI-wise, I feel this would be redundant.
-
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